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The headline visual demo: an agent launches Paint, themes the canvas, and drags a bold GLASSWARP wordmark — on a real Windows PC, through the API. It uses native-resolution capture and precise drag input.
Platform vs agent: Glasswarp supplies eyes (screenshot / Live View) and hands (drag / mouse_down + mouse_up). Choosing what to draw is the agent.

Prerequisites

1

An online, API-enabled rig

2

A host with drag support

The host must be rebuilt with mouse_down / mouse_up (required for drag).
3

SDK with grounding extra

Run

What you’ll see

Paint opens and maximizes, discovers its canvas and color controls through UIA, fills the canvas dark rgb(9, 13, 21), then strokes a geometric GLASSWARP outline in cyan rgb(13, 196, 242). Letter counters stay hollow. Watch live via Console → Sessions → Eye. Artifact: paint_mark_final.jpg.

Config

PAINT_PATH defaults to C:\Windows\System32\mspaint.exe. The script derives wordmark size and placement from the native Paint canvas bounds.

Notepad example

UIA targets + typing (the structure story).

Send input

Drag, click, type, and low-level primitives.